Clash Royale update hub: Every new card and balance update in one place
Welcome to our Clash Royale update hub! We’ll be collecting all of the official balance changes and updates for Clash Royale as they’re released by the Finnish giant Supercell.
If you’re a hardcore Clasher, be sure to bookmark this page to stay up-to-date on the latest buffs, nerfs, new game modes, and new cards for Clash Royale. Below you’ll find the most recent update, followed by a list of new cards from this season. Previous Clash Royale updates can be found at the end of the page.
Cycle your way through some of our other Clash Royale content:
- Everything you need to know about the Clash Royale League
- Five of the best Clash Royale decks straight from the pros
- Clash Royale League World Finals to take place in Tokyo
- Pokemon Go vs Clash Royale: Which new game made more money in 2016?
Clash Royale Update: the latest
Clash Royale update: 10/1 Balance update overview
Release date: October 1, 2018
This balance update for Clash Royale brings nothing but buffs to a number of cards, as well as major changes to the Royal Giant. The results of the community balance vote are in, and the big winner is the Ice Wizard. His slow now matches better with the stun from his Electro companion.
Expect a return of the cannon-wielding giant to the ladder with a significant damage buff in this Clash Royale update. Don’t be too scared though, because his range nerf means he’s easier than ever to counter if you come prepared. Check out the full patch notes below!
Clash Royale 10/1 Balance Update patch notes
Royal Giant rework
- Range reduced from 6.5 to 5.5.
- Royal Giant no longer out ranges the Inferno Tower.
- Damage increased by 60%.
- Deploy time improved from 2 seconds to 1 second.
Buffs
- Goblin Giant hitpoints increased by 6%.
- Bomb Tower area damage increased by 5%
- Goblin Hut spawns goblins slightly faster, from 5 seconds to 4.7 seconds.
- An extra skeleton has been added to the Skeleton Army, which now spawns 15 skeletons.
- Barbarian Barrel now rolls faster, and the Barbarian inside jumps out faster as well.
- Snowball damage increased by 10%.
- Snowball slow duration increased from 2 seconds to 2.5 seconds.
- Ice Wizard slow duration increased from 2 seconds to 2.5 seconds.
Bug fixes
- Fixed a bug giving towers temporarily immunity to spells when re-targeting after a nearby Golem, Lava Hound, or Skeleton Barrel explode in range.
Clash Royale: new cards
One of the secrets to Clash Royale’s success is the constant updates, changes, and new cards. A single new card can open up tons of great deck possibilities, and add some longevity to the title released way back in 2016. The most recently added cards and their subsequent buffs/nerfs from each Clash Royale update are listed below.
Goblin Giant
This jolly green Goblin Giant stomps towards enemy buildings. He carries two Spear Goblins everywhere he goes. It’s a weird but functional arrangement.
Release date: September 5, 2018
- 6-elixir epic available in the Jungle Arena and higher.
- Like the classic giant, targets only buildings.
- Moves faster than giant (medium vs slow).
- Much lower hp than the other giants, but good at solo pushing.
- Two Spear Goblins strapped to his back target other cards independently/
- Upon death, the spear goblins jump out of his backpack and continue fighting.
Goblin Giant buffs
- (10/1) Hitpoints +6%.
Supercell
Royal Recruits
Deploys a line of recruits armed with spears, shield and wooden buckets. They dream of ponies and one day wearing metal buckets.
Release date: August 7, 2018
- 8-elixir common available in the Royal Arena and higher.
- Spawns a line of 6 troops horizontally across the arena.
- Medium damage and hitpoints, but have a shield.
- Great for defending both lanes at once against strong cards.
- Can be split unevenly between the lanes 4-2 or 2-4 by adjusting the deployment point.
Royal Recruits buffs
- (9/3) Damage increased by 12%
- (9/3) Can now be split unevenly between lanes.
Royal Recruits nerfs
- (Pre-release) Elixir cost increased from 6 to 8.
Royal Hogs
The King’s personal pets are loose! They love to chomp on apples and towers alike — who let the hogs out?
Release date: June 20, 2018
- 5-elixir rare available in Hog Mountain and higher.
- Spawns 4 helmet-wearing hogs that attack only buildings.
- Like the Hog Rider, the Royal Hogs can jump over the river.
- Move quickly, but don’t do as much damage as the Hog Rider.
- Moderate hitpoints.
Royal Hog buffs
- (8/6) Delay before initial attack reduced.
Royal Hog nerfs
- (9/3) Hit speed reduced from 1.2 seconds to 1.1 seconds.
Giant Snowball
It’s HUGE! Once it began rolling down Frozen Peak, there was no stopping it. Enemies hit are knocked back and slowed down.
Release date: June 20, 2018
- 2-elixir common available in the Frozen Peak and higher.
- Damages and knocks back ground and air targets within its radius, like the Fireball.
- Knocked back enemies attacks have their attacks reset.
- Can be used to change troop targets.
- Enemies hit are also briefly slowed.
Giant Snowball buffs
- (10/1) Damage increased by 10%.
- (10/1) Slow duration increased from 2 seconds to 2.5 seconds.
Rascals
Spawns a mischievous trio of Rascals. The boy takes the lead, while the girls pelt enemies from behind… with slingshots full of Double Trouble Gum.
Release date: May 25, 2018
- 5-elixir common available in the Jungle Arena and higher.
- Spawns 3 troops: one Rascal Boy and two Rascal Girls.
- Rascal Boy is a large unit with moderate hp and damage.
- Rascal Girl is a ranged unit with low hitpoints and moderate damage.
Rascals nerfs
- (7/2) Rascal Boy hitpoints reduced by 5.3%.
- (7/2) Rascal Girl initial attack delay increased.
Clash Royale update history
Clash Royale update: September update overview
Release date: September 5, 2018
The September Clash Royale update adds several new features to the game, as well as the fifth new card of the year: the Goblin Giant. He’s a speedy new tank card that can fight back against troops with two spear goblins strapped to his back.
This update also introduces trade tokens, which can be used to trade cards of any rarity with your clanmates. They are available as rewards from War Bounties (read about those below) and special challenges. Trade Tokens can also be purchased from the shop. Check out the full patch notes below.
Clash Royale September Update patch notes
New features
Trade Tokens
- Trade Tokens allow clanmates to swap cards.
- Cards of any rarity can be swapped with the corresponding Trade Token.
- Legendary Trade Token: 1 legendary for 1 legendary.
- Epic Trade Token: 10 epics for 10 epics.
- Rare Trade Token: 50 rares for 50 rares.
- Common Trade Token: 250 commons for 250 commons.
- Trade Tokens are required to initiate the swap, but not to accept it.
- They are available as rewards in War Bounties and Special Challenges.
- They can also be purchased from the shop.
- If a trade is canceled, the Trade Token is returned and can be used again.
War Bounties
- War Bounties are now rewarded after each war.
- War Bounties will not be awarded if you do not participate in battles.
- They contain different amounts of gold and other goodies, including Trade Tokens.
- This greatly increases the amount of gold gained from wars.
Goblin Giant
- A new epic card, Goblin Giant, has been added to the game.
- Goblin Giant costs 6 elixir, and can be found in the Jungle Arena and higher.
- He is a fast moving tank with two Spear Goblins in his backpack.
- Upon death, the Spear Goblins pop out and continue fighting.
Other changes
Clan wars
- Crowns earned in War Day and Collection Day battles now count toward your Crown Chest.
- You can now participate in 2v2 Collection Day battles even after completing all of your battles.
- Game modes for Collection Day battles have been changed.
Card levels
- Card levels have been adjusted so that relative power levels are the same across card rarities.
- Minimum card levels have changed.
- Common levels: 1 to 13.
- Rare levels: 3 to 13.
- Epic levels: 6 to 13.
- Legendary levels: 9 to 13.
- Tournament levels are now 9 across all rarities.
Miscellaneous
- Cards in your collection can now be sorted by level.
- Emotes can now be used in clan chat.
- Minimum required trophies for clans can now be set up to 6400.
- Teammates cards and elixir now shown in 2v2 battles by default.
- King Tower hitpoints are no longer obscured.
- Spectator mode now shows which player played a card in 2v2 battles.
- A new option for tournaments with no prize has been added, costing 10 gems.
Balance updates
Barbarian Barrel
- Elixir cost decreased from 3 to 2.
- Area damage decreased by 9%.
- Range decreased from 7 to 5.
- No longer knocks back.
Buffs
- Royal Recruits damage increased by 12%.
- Prince hitpoints increased by 5%.
- Lightning damage increased by 5%.
Nerfs
- Valkyrie hit speed decreased from 1.4 seconds to 1.6 seconds.
- Witch hitpoints decreased by 3.5%
- Royal Hog hit speed decreased from 1.1 seconds to 1.2 seconds.
- Cannon Cart range reduced from 5.5 to 5.
- Zappies can no longer effectively stun lock opponents by staggering their shots.
Miscellaneous
- Bandit is now immune to damage while dashing rather than untargetable.
- This means that towers will stay locked on after the dash.
That’s it for our Clash Royale update hub. Be sure to bookmark this article, as we’ll update it over the next few weeks and months with the latest releases.
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